Cavemad

I created this game to help me learn game dev. It started as a collecting falling apples, I added a few other mechanics, but there is no real back story or purpose. Do you have any ideas as I am debating if I should turn this into, maybe an adventure game, or move on to a new and more engaging project. Thanks for playing!

Mobile/Keyboard controls:

- [A / D] for left and right movement.

- [Space] to Attack.

Objectives:

- Collect apples.

- Collect gems.

- Health is limited.

- Complete 3 rounds of Stage 1.

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